2D Apple Games by Tutorials Second Edition

2D Apple Games by Tutorials Second Edition
Author: Raywenderlich Com Team
Publisher: Razeware LLC
Total Pages: 710
Release: 2017-11-16
Genre:
ISBN: 9781942878414

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Learn How to Make 2D Games for iOS, tvOS, watchOS and macOS! Learn how to make games for all the major Apple platforms in Swift, using Apple's built-in 2D game framework: SpriteKit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game! By the time you're finished reading this book, you will have made 6 complete mini-games, from an action game to a puzzle game to a racing game! Topics Covered in 2D Apple Games by Tutorials Sprites: Get started quickly and get your images onto your screen. Manual Movement: Move sprites manually with a crash course on 2D math. Actions: Learn how to move sprites the "easy way" using SpriteKit actions. Scenes and Transitions: Make multiple screens in your app and move between them. Camera: Use SpriteKit's built-in camera to control your view. Labels: Learn how to display text for lives, score and more in your game. Physics: Add realistic physics behavior into your games. Beyond Sprites: Add video nodes, core image filters, and custom shapes. Particle Systems: Add explosions, star fields, and other special effects. Adding "Juice" Take your game from good to great by polishing it until it shines. Online Gaming: Add multiplayer features to your game with Apple's Game Center. Tile Maps: Make games that use tile maps with obstacles, power-ups, and more. tvOS: Learn how to port your game to the Apple TV and work with the remote. watchOS: Take advantage of the unique features of the Apple Watch. macOS: Learn how to bring 2D gaming to the desktop. And much more, including bonus chapters on augmented reality in ARKit and creating your own 2D game art!


2D Apple Games by Tutorials Second Edition
Language: en
Pages: 710
Authors: Raywenderlich Com Team
Categories:
Type: BOOK - Published: 2017-11-16 - Publisher: Razeware LLC

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Learn How to Make 2D Games for iOS, tvOS, watchOS and macOS! Learn how to make games for all the major Apple platforms in Swift, using Apple's built-in 2D game
2D Apple Games by Tutorials
Language: en
Pages:
Authors: Raywenderlich Com Team
Categories:
Type: BOOK - Published: 2016-12-14 - Publisher: Razeware LLC

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Learn How to Make 2D Games for iOS, tvOS, watchOS and macOS! Learn how to make games for all the major Apple platforms in Swift, using Apple's built-in 2D game
IOS Games by Tutorials
Language: en
Pages: 799
Authors: raywenderlich.com Tutorial Team
Categories: Application software
Type: BOOK - Published: 2014 - Publisher:

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"Beginning 2D iOS game development with Swift"--Page 1 of cover.
IOS Games by Tutorials
Language: en
Pages: 824
Authors: Ray Wenderlich
Categories: Application software
Type: BOOK - Published: 2013-09 - Publisher:

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"Learn to program games using Apple's new framework: Sprite Kit!"--Cover.
Hands-on Rust
Language: en
Pages: 446
Authors: Herbert Wolverson
Categories: Computers
Type: BOOK - Published: 2021-06-30 - Publisher: Pragmatic Bookshelf

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Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way