3ds Max Modeling for Games

3ds Max Modeling for Games
Author: Andrew Gahan
Publisher: Taylor & Francis
Total Pages: 479
Release: 2013-01-17
Genre: Computers
ISBN: 1136139176

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With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry. New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months Completely updated gallery allows the reader to build on various models


3ds Max Modeling for Games
Language: en
Pages: 479
Authors: Andrew Gahan
Categories: Computers
Type: BOOK - Published: 2013-01-17 - Publisher: Taylor & Francis

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With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalP
3ds Max Modeling for Games: Volume II
Language: en
Pages: 382
Authors: Andrew Gahan
Categories: Computers
Type: BOOK - Published: 2012-08-06 - Publisher: Taylor & Francis

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There's a new trend towards stylized, comic-style art, with the latest wave of 3D movies (a la Pixar ). Max users can do this kind of thing, and they want to le
Modeling a Character in 3DS Max
Language: en
Pages: 585
Authors: Paul Steed
Categories: Computers
Type: BOOK - Published: 2005-01-10 - Publisher: Jones & Bartlett Publishers

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In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that ha
3ds Max Modeling for Games
Language: en
Pages: 477
Authors: Andrew Gahan
Categories: Computers
Type: BOOK - Published: 2013-01-17 - Publisher: CRC Press

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With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalP
3ds Max Basics for Modeling Video Game Assets: Volume 1
Language: en
Pages: 551
Authors: William Culbertson
Categories: Computers
Type: BOOK - Published: 2019-04-15 - Publisher: CRC Press

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A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises crea