Aesthetics and Design for Game-based Learning

Aesthetics and Design for Game-based Learning
Author: Michele D. Dickey
Publisher: Routledge
Total Pages: 184
Release: 2015-02-20
Genre: Education
ISBN: 1317961374

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Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether. Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on: player positioning game mechanics narrative design environment design character design. Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.


Aesthetics and Design for Game-based Learning
Language: en
Pages: 184
Authors: Michele D. Dickey
Categories: Education
Type: BOOK - Published: 2015-02-20 - Publisher: Routledge

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Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform
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Adding visual aesthetics to the standard Computer Science (CS) Human-Computer Interaction (HCI) curriculum, while necessary, is not easy. The core skills are be
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Pages: 332
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