Architectonics of Game Spaces

Architectonics of Game Spaces
Author: Andri Gerber
Publisher: Transcript Verlag, Roswitha Gost, Sigrid Nokel u. Dr. Karin Werner
Total Pages: 346
Release: 2019-10
Genre:
ISBN: 9783837648027

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What consequences does the design of the virtual yield for architecture and to what extent can architecture be used to turn game-worlds into sustainable places in "reality"? This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with architecture.


Architectonics of Game Spaces
Language: en
Pages: 346
Authors: Andri Gerber
Categories:
Type: BOOK - Published: 2019-10 - Publisher: Transcript Verlag, Roswitha Gost, Sigrid Nokel u. Dr. Karin Werner

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What consequences does the design of the virtual yield for architecture and to what extent can architecture be used to turn game-worlds into sustainable places
Architectonics of Game Spaces
Language: en
Pages: 347
Authors: Andri Gerber
Categories: Architecture
Type: BOOK - Published: 2020-03-31 - Publisher: transcript Verlag

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What consequences does the design of the virtual yield for architecture and to what extent can the nature of architecture be used productively to turn game-worl
Toward a Ludic Architecture
Language: en
Pages: 384
Authors: Steffen P. Walz
Categories: Architecture
Type: BOOK - Published: 2010 - Publisher: Lulu.com

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“Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap
Game | World | Architectonics
Language: en
Pages:
Authors: Marc Bonner
Categories:
Type: BOOK - Published: 2021 - Publisher:

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Expressive Space
Language: en
Pages: 272
Authors: Gregory Whistance-Smith
Categories: History
Type: BOOK - Published: 2022-01-19 - Publisher: Walter de Gruyter GmbH & Co KG

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Video game spaces have vastly expanded the built environment, offering new worlds to explore and inhabit. Like buildings, cities, and gardens before them, these