Beginning Java 8 Games Development

Beginning Java 8 Games Development
Author: Wallace Jackson
Publisher: Apress
Total Pages: 475
Release: 2014-12-04
Genre: Computers
ISBN: 1484204158

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Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.


Beginning Java 8 Games Development
Language: en
Pages: 475
Authors: Wallace Jackson
Categories: Computers
Type: BOOK - Published: 2014-12-04 - Publisher: Apress

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Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using
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Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design
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Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will
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Companion web site available.
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