Computer Vision for Visual Effects

Computer Vision for Visual Effects
Author: Richard J. Radke
Publisher: Cambridge University Press
Total Pages: 409
Release: 2013
Genre: Business & Economics
ISBN: 0521766877

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This book explores the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. It describes classical computer vision algorithms and recent developments, features more than 200 original images, and contains in-depth interviews with Hollywood visual effects artists that tie the mathematical concepts to real-world filmmaking.


Computer Vision for Visual Effects
Language: en
Pages: 409
Authors: Richard J. Radke
Categories: Business & Economics
Type: BOOK - Published: 2013 - Publisher: Cambridge University Press

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This book explores the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and televisi
Computer Vision for Visual Effects
Language: en
Pages: 409
Authors: Richard J. Radke
Categories: Computers
Type: BOOK - Published: 2012-11-19 - Publisher: Cambridge University Press

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Modern blockbuster movies seamlessly introduce impossible characters and action into real-world settings using digital visual effects. These effects are made po
Computer Vision
Language: en
Pages: 599
Authors: Simon J. D. Prince
Categories: Computers
Type: BOOK - Published: 2012-06-18 - Publisher: Cambridge University Press

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A modern treatment focusing on learning and inference, with minimal prerequisites, real-world examples and implementable algorithms.
Visual Effects in a Digital World
Language: en
Pages: 616
Authors: Karen Goulekas
Categories: Photography
Type: BOOK - Published: 2001-08-10 - Publisher: Elsevier

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As the visual effects industry has diversified, so too have the books written to serve the needs of this industry. Today there are hundreds of highly specialize
Image Objects
Language: en
Pages: 323
Authors: Jacob Gaboury
Categories: Computers
Type: BOOK - Published: 2021-08-03 - Publisher: MIT Press

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How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. M