Game Character Development with Maya

Game Character Development with Maya
Author: Antony Ward
Publisher: Pearson Education
Total Pages: 816
Release: 2005
Genre: Computers
ISBN: 073571438X

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Great games have great characters: This comprehensive guide shows users how to create them using Maya 3D modelling software!


Game Character Development with Maya
Language: en
Pages: 816
Authors: Antony Ward
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Pearson Education

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Great games have great characters: This comprehensive guide shows users how to create them using Maya 3D modelling software!
Creating Games with Unity, Substance Painter, & Maya
Language: en
Pages: 769
Authors: Jingtian Li
Categories: Computers
Type: BOOK - Published: 2021-01-11 - Publisher: CRC Press

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This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substan
Creating a Ward Rig
Language: en
Pages:
Authors: Tom Christie
Categories:
Type: BOOK - Published: 2021-11 - Publisher:

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A six-time world champion at the prestigious Ward World Championship shares his techniques for making award-winning decoy rigs. Tom Christie provides detailed i
Rig it Right! Maya Animation Rigging Concepts
Language: en
Pages: 304
Authors: Tina O'Hailey
Categories: Art
Type: BOOK - Published: 2013-03-20 - Publisher: Taylor & Francis

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Rigging a character can be a complicated undertaking. Move from a bi-pedal character to a quad- or poly-pedal and, well, things just got real. Where do you begi
Creation and Humanity
Language: en
Pages: 574
Authors: Veli-Matti Karkkainen
Categories: Religion
Type: BOOK - Published: 2015-03-26 - Publisher: Wm. B. Eerdmans Publishing

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The third installment in a wide and deep constructive theology for our time This third volume of Veli-Matti Karkkainen’s ambitious five volume theology projec