Critical Gaming: Interactive History and Virtual Heritage

Critical Gaming: Interactive History and Virtual Heritage
Author: Erik Champion
Publisher: Routledge
Total Pages: 277
Release: 2016-03-09
Genre: Language Arts & Disciplines
ISBN: 1317157389

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This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanities scholars understand both the issues and also advantages of game design, as well as encouraging them to extend the field of computer game studies, particularly in their teaching and research in the field of virtual heritage. By looking at re-occurring issues in the design, playtesting and interface of serious games and game-based learning for cultural heritage and interactive history, this book highlights the importance of visualisation and self-learning in game studies and how this can intersect with digital humanities. It also asks whether such theoretical concepts can be applied to practical learning situations. It will be of particular interest to those who wish to investigate how games and virtual environments can be used in teaching and research to critique issues and topics in the humanities, particularly in virtual heritage and interactive history.


Critical Gaming: Interactive History and Virtual Heritage
Language: en
Pages: 232
Authors: Erik Champion
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2016-03-09 - Publisher: Routledge

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This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities.
Virtual Heritage
Language: en
Pages: 153
Authors: Erik Malcolm Champion
Categories: Social Science
Type: BOOK - Published: 2021-07-22 - Publisher: Ubiquity Press

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Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applicati
Rethinking Virtual Places
Language: en
Pages: 224
Authors: Erik M. Champion
Categories: Computers
Type: BOOK - Published: 2021-11-30 - Publisher: Indiana University Press

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How would the humanities change if we grappled with the ways in which digital and virtual places are designed, experienced, and critiqued? In Rethinking Virtual
Virtual Heritage
Language: en
Pages: 152
Authors: Erik Malcolm Champion
Categories:
Type: BOOK - Published: 2021-07-22 - Publisher:

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This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage.
Communicating the Past in the Digital Age
Language: en
Pages: 223
Authors: Sebastian Hageneuer
Categories: Social Science
Type: BOOK - Published: 2020-02-06 - Publisher: Ubiquity Press

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Recent developments in the field of archaeology are not only progressing archaeological fieldwork but also changing the way we practise and present archaeology