Current Trends in Game-Based Learning

Current Trends in Game-Based Learning
Author: Margarida Morais Marques
Publisher:
Total Pages: 114
Release: 2021
Genre:
ISBN: 9783036523156

Download Current Trends in Game-Based Learning Book in PDF, Epub and Kindle

A myriad of technological options can be used to support digital game-based learning. One popular technology in this context is the mobile device, considering its high penetration rate in our societies, even among young people. These can be combined with other technologies, such as Augmented Reality (AR) or Virtual Reality (VR), to increase students' motivation and engagement in learning processes.Due to this, there is an emergent need to know and promote good practices in the development and implementation of game-based learning approaches in educational settings. This was the motto for the proposal of the Education Sciences (ISSN: 2227-7102) Special Issue “Current Trends in Game-Based Learning”. This book is a reprint of this Special Issue, collecting a set of five papers that illustrate the contribution of innovative approaches to education, specifically the ones exploring the motivational factors associated with playing games and the technology that may support them.


Current Trends in Game-Based Learning
Language: en
Pages: 114
Authors: Margarida Morais Marques
Categories:
Type: BOOK - Published: 2021 - Publisher:

GET EBOOK

A myriad of technological options can be used to support digital game-based learning. One popular technology in this context is the mobile device, considering i
Developments in Current Game-Based Learning Design and Deployment
Language: en
Pages: 454
Authors: Felicia, Patrick
Categories: Education
Type: BOOK - Published: 2012-07-31 - Publisher: IGI Global

GET EBOOK

Educational gaming is becoming more popular at universities, in the military, and in private business. Multidisciplinary research which explores the cognitive a
Machine Learning Approaches for Improvising Modern Learning Systems
Language: en
Pages: 336
Authors: Gulzar, Zameer
Categories: Education
Type: BOOK - Published: 2021-05-14 - Publisher: IGI Global

GET EBOOK

Technology is currently playing a vital role in revolutionizing education systems and progressing academia into the digital age. Technological methods including
Handbook of Research on Serious Games as Educational, Business and Research Tools
Language: en
Pages: 1434
Authors: Cruz-Cunha, Maria Manuela
Categories: Education
Type: BOOK - Published: 2012-02-29 - Publisher: IGI Global

GET EBOOK

"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including pl
Game-Based Learning
Language: en
Pages: 280
Authors: Patrick Felicia
Categories: Juvenile Nonfiction
Type: BOOK - Published: 2014-06-26 - Publisher: Cambridge Scholars Publishing

GET EBOOK

This book is an invitation to delve into the world of Game-Based Learning, to understand the many facets that make games a truly interesting and effective tool