Designing Games for Ethics: Models, Techniques and Frameworks

Designing Games for Ethics: Models, Techniques and Frameworks
Author: Schrier, Karen
Publisher: IGI Global
Total Pages: 406
Release: 2010-12-31
Genre: Games & Activities
ISBN: 160960122X

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"This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and questions, and establish the current state of the discipline"--Provided by publisher.


Designing Games for Ethics: Models, Techniques and Frameworks
Language: en
Pages: 406
Authors: Schrier, Karen
Categories: Games & Activities
Type: BOOK - Published: 2010-12-31 - Publisher: IGI Global

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"This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and q
Designing Games for Ethics
Language: en
Pages:
Authors:
Categories: Computer games
Type: BOOK - Published: 2011 - Publisher:

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"This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and q
We the Gamers
Language: en
Pages: 401
Authors: Karen Schrier
Categories: Education
Type: BOOK - Published: 2021 - Publisher: Oxford University Press

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Combining research-based perspectives and current examples including Minecraft and Animal Crossing : New Horizons, We the Gamers shows how games can be used in
Ethics in the Virtual World
Language: en
Pages: 166
Authors: Garry Young
Categories: Philosophy
Type: BOOK - Published: 2014-09-11 - Publisher: Routledge

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Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to m
Values at Play in Digital Games
Language: en
Pages: 222
Authors: Mary Flanagan
Categories: Computers
Type: BOOK - Published: 2016-09-02 - Publisher: MIT Press

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A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World o