Digital Gaming Re Imagines The Middle Ages
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Digital Gaming Re-imagines the Middle Ages
Author | : Daniel T. Kline |
Publisher | : |
Total Pages | : 0 |
Release | : 2014 |
Genre | : Computer games |
ISBN | : 9780415630917 |
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The volume examines the impact of gaming on the study of the Middle Ages and the influence of medieval tropes, stories, and characteristics on contemporary gaming, all of which enriches our understanding of digital culture, social complexity, and historical reality and problematizes traditional understandings of subjectivity, temporality, and textuality.
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