Ethics and Game Design: Teaching Values through Play

Ethics and Game Design: Teaching Values through Play
Author: Schrier, Karen
Publisher: IGI Global
Total Pages: 396
Release: 2010-02-28
Genre: Education
ISBN: 1615208461

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"This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in classrooms"--Provided by publisher.


Ethics and Game Design: Teaching Values through Play
Language: en
Pages: 396
Authors: Schrier, Karen
Categories: Education
Type: BOOK - Published: 2010-02-28 - Publisher: IGI Global

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"This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in
Ethics and Game Design
Language: en
Pages: 329
Authors:
Categories: Electronic books
Type: BOOK - Published: 2010 - Publisher:

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This book challenges scholars and researchers to answer questions such as: How can game design be improved to foster ethical thinking and discourse? What are th
Designing Games for Ethics: Models, Techniques and Frameworks
Language: en
Pages: 406
Authors: Schrier, Karen
Categories: Games & Activities
Type: BOOK - Published: 2010-12-31 - Publisher: IGI Global

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"This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and q
Learning, Education & Games, Volume 3: 100 Games to Use in the Classroom & Beyond
Language: en
Pages: 584
Authors: Karen Schrier
Categories: Education
Type: BOOK - Published: 2019-11-18 - Publisher: Lulu.com

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Have you ever wanted to know which games to use in your classroom, library, or afterschool program, or even at home? Which games can help teach preschoolers, K-
The Ethics of Playing, Researching, and Teaching Games in the Writing Classroom
Language: en
Pages: 339
Authors: Richard Colby
Categories: Study Aids
Type: BOOK - Published: 2021-01-27 - Publisher: Springer Nature

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This book explores ethos and games while analyzing the ethical dimensions of playing, researching, and teaching games. Contributors, primarily from rhetoric and