Exploring Sound Design for Interactive Media

Exploring Sound Design for Interactive Media
Author: Joseph Cancellaro
Publisher: Cengage Learning
Total Pages: 276
Release: 2006
Genre: Art
ISBN:

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This timely new book provides an excellent foundation in the techniques of sound design production for the interactive arts. Coverage ranges from basic acoustics and digital audio theory to creating, mixing, and implementing sound and music in such interactive spaces as Web sites, games, and virtual worlds. Readers are introduced to the essentials of recording and reproduction, the key strategies for successful sound design, and the musical and psychological aspects of sound. The practical and theoretical knowledge presented in this book facilitates the important transition from the techniques of linear sound design used in film and video to the non-linear sound design techniques associated with adaptive audio spaces.


Exploring Sound Design for Interactive Media
Language: en
Pages: 276
Authors: Joseph Cancellaro
Categories: Art
Type: BOOK - Published: 2006 - Publisher: Cengage Learning

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This timely new book provides an excellent foundation in the techniques of sound design production for the interactive arts. Coverage ranges from basic acoustic
Foundations in Sound Design for Interactive Media
Language: en
Pages: 355
Authors: Michael Filimowicz
Categories: Technology & Engineering
Type: BOOK - Published: 2019-06-21 - Publisher: Routledge

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This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositiona
Designing Sound
Language: en
Pages: 689
Authors: Andy Farnell
Categories: Computers
Type: BOOK - Published: 2010-08-20 - Publisher: MIT Press

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A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional
Sound Design
Language: en
Pages: 121
Authors: Iain McGregor
Categories: Background sound
Type: BOOK - Published: - Publisher:

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This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre and radio. The focus o
Principles of Game Audio and Sound Design
Language: en
Pages: 296
Authors: Jean-Luc Sinclair
Categories: Games & Activities
Type: BOOK - Published: 2020-04-28 - Publisher: CRC Press

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Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide