Exploring Videogames: Culture, Design and Identity

Exploring Videogames: Culture, Design and Identity
Author: Nick Webber
Publisher: BRILL
Total Pages: 189
Release: 2019-01-04
Genre: Social Science
ISBN: 1848882408

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This volume was first published by Inter-Disciplinary Press in 2013. This volume brings together perspectives on videogames and interactive entertainment from film and media studies, Russian studies, health, philosophy and human-computer interaction, among others. It includes theoretically and practically-informed explorations of the nature of games, their design and development, and their communities and culture.


Exploring Videogames: Culture, Design and Identity
Language: en
Pages: 189
Authors: Nick Webber
Categories: Social Science
Type: BOOK - Published: 2019-01-04 - Publisher: BRILL

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This volume was first published by Inter-Disciplinary Press in 2013. This volume brings together perspectives on videogames and interactive entertainment from f
Exploring Videogames: Culture, Design and Identity
Language: en
Pages:
Authors: Nick Webber
Categories: Social sciences
Type: BOOK - Published: 2013 - Publisher:

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Videogames Studies: Concepts, Cultures, and Communication
Language: en
Pages: 160
Authors: Monica Evans
Categories: Social Science
Type: BOOK - Published: 2020-04-14 - Publisher: BRILL

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This volume reflects the discussions that occurred during the 2nd Global Conference on Videogame Cultures and the Future of Interactive Entertainment in July 20
Exploring Animal Crossing
Language: en
Pages: 144
Authors: Bruce Baer Arnold
Categories: Law
Type: BOOK - Published: 2024-06-11 - Publisher: Anthem Press

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Animal Crossing is an innovative virtual world with a global audience beyond traditional online gamers. The book is the first major study, offering an interdisc
Video Games as Culture
Language: en
Pages: 198
Authors: Daniel Muriel
Categories: Social Science
Type: BOOK - Published: 2018-03-14 - Publisher: Routledge

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Video games are becoming culturally dominant. But what does their popularity say about our contemporary society? This book explores video game culture, but in d