Fictional Games

Fictional Games
Author: Stefano Gualeni
Publisher: Bloomsbury Publishing
Total Pages: 217
Release: 2022-12-15
Genre: Philosophy
ISBN: 135027710X

Download Fictional Games Book in PDF, Epub and Kindle

What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining perspectives from philosophy, literary theory and game studies, this book provides the first in-depth investigation into the significance of fictional games within fictional worlds. Drawing from contemporary cinema and literature, from The Hunger Games to the science fiction of Iain M. Banks, Stefano Gualeni and Riccardo Fassone introduce five key functions that different types of imaginary games have in worldbuilding. First, fictional games can emphasize the dominant values and ideologies of the fictional society they belong to. Second, some imaginary games function in fictional worlds as critical, utopian tools, inspiring shifts in the thinking and political orientation of the fictional characters. Third, a few fictional games are conducive to the transcendence of a particular form of being, such as the overcoming of human corporeality. Fourth, imaginary games within works of fiction can deceptively blur the boundaries between the contingency of play and the irrevocable seriousness of “real life”, either camouflaging life as a game or disguising a game as something with more permanent consequences. And fifth, they can function as meta-reflexive tools, suggesting critical and/or satirical perspectives on how actual games are designed, played, sold, manipulated, experienced, understood and utilized as part of our culture. With illustrations in every chapter bringing the imaginary games to life, Gualeni and Fassone creatively inspire us to consider fictional games anew: not as moments of playful reprieve in a storyline, but as significant and multi-layered expressive devices.


Fictional Games
Language: en
Pages: 217
Authors: Stefano Gualeni
Categories: Philosophy
Type: BOOK - Published: 2022-12-15 - Publisher: Bloomsbury Publishing

GET EBOOK

What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining perspective
Science Fiction Video Games
Language: en
Pages: 540
Authors: Neal Roger Tringham
Categories: Computers
Type: BOOK - Published: 2014-09-10 - Publisher: CRC Press

GET EBOOK

Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction gen
Video Gaming in Science Fiction
Language: en
Pages: 195
Authors: Jason Barr
Categories: Literary Criticism
Type: BOOK - Published: 2018-09-14 - Publisher: McFarland

GET EBOOK

As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study
Imaginary Games
Language: en
Pages: 334
Authors: Chris Bateman
Categories: Philosophy
Type: BOOK - Published: 2011 - Publisher: John Hunt Publishing

GET EBOOK

Can games be art or is all art a kind of game? A philosophical investigation of play and imaginary things.
The Routledge Handbook of Fiction and Belief
Language: en
Pages: 815
Authors: Alison James
Categories: Fiction
Type: BOOK - Published: 2023-12-22 - Publisher: Taylor & Francis

GET EBOOK

The Routledge Handbook of Fiction and Belief offers a fresh reevaluation of the relationship between fiction and belief, surveying key debates and perspectives