Flash MX 2004 Games

Flash MX 2004 Games
Author: Nik Lever
Publisher: Taylor & Francis
Total Pages: 436
Release: 2012-11-12
Genre: Art
ISBN: 1136144536

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As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.


Flash MX 2004 Games
Language: en
Pages: 436
Authors: Nik Lever
Categories: Art
Type: BOOK - Published: 2012-11-12 - Publisher: Taylor & Francis

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As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with
Macromedia Flash MX Game Design Demystified
Language: en
Pages: 0
Authors: Jobe Makar
Categories:
Type: BOOK - Published: 2003 - Publisher:

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Flash MX 2004 Games
Language: en
Pages: 435
Authors: Nik Lever
Categories: Art
Type: BOOK - Published: 2012-11-12 - Publisher: CRC Press

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As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with
Macromedia Flash MX 2004 ActionScript
Language: en
Pages: 782
Authors: Derek Franklin
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: Macromedia Press

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Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its
Macromedia Flash MX 2004 Game Programming
Language: en
Pages: 755
Authors: Craig Murray
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: Course Technology

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Provides techniques for using Flash in creating computer games, covering such topics as functions, handlers, arrays, movie objects, physics, and artificial inte