Games And Simulations In Online Learning Research And Development Frameworks
Download Games And Simulations In Online Learning Research And Development Frameworks full books in PDF, epub, and Kindle. Read online free Games And Simulations In Online Learning Research And Development Frameworks ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Games and Simulations in Online Learning: Research and Development Frameworks
Author | : Gibson, David |
Publisher | : IGI Global |
Total Pages | : 420 |
Release | : 2006-09-30 |
Genre | : Education |
ISBN | : 1599043068 |
Download Games and Simulations in Online Learning: Research and Development Frameworks Book in PDF, Epub and Kindle
"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources"--Provided by publisher.
Games and Simulations in Online Learning: Research and Development Frameworks Related Books
Language: en
Pages: 420
Pages: 420
Type: BOOK - Published: 2006-09-30 - Publisher: IGI Global
"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilitie
Language: en
Pages: 174
Pages: 174
Type: BOOK - Published: 2011-05-12 - Publisher: National Academies Press
At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven qua
Language: en
Pages: 1462
Pages: 1462
Type: BOOK - Published: 2011-04-30 - Publisher: IGI Global
"This book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their
Language: en
Pages: 1762
Pages: 1762
Type: BOOK - Published: 2008-07-31 - Publisher: IGI Global
"This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and
Language: en
Pages: 354
Pages: 354
Type: BOOK - Published: 2016-10-19 - Publisher: Springer
This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical technique