Games As A Service

Games As A Service
Author: Oscar Clark
Publisher: CRC Press
Total Pages: 311
Release: 2014-02-05
Genre: Computers
ISBN: 1317908872

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The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the ‘evil’ or ‘manipulative’ experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services. Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStation®Home. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.


Games As A Service
Language: en
Pages: 311
Authors: Oscar Clark
Categories: Computers
Type: BOOK - Published: 2014-02-05 - Publisher: CRC Press

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The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink ev
Service Games: The Rise and Fall of SEGA
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Pages: 480
Authors: Sam Pettus
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Starting with its humble beginnings in the 1950's and ending with its swan-song, the Dreamcast, in the early 2000’s, this is the complete history of Sega as a
The Psychology of Video Games
Language: en
Pages: 105
Authors: Celia Hodent
Categories: Psychology
Type: BOOK - Published: 2020-10-07 - Publisher: Routledge

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What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psycholog
Games As A Service
Language: en
Pages: 312
Authors: Oscar Clark
Categories: Computers
Type: BOOK - Published: 2014-02-05 - Publisher: CRC Press

GET EBOOK

The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink ev
Data Analytics Applications in Gaming and Entertainment
Language: en
Pages: 237
Authors: Günter Wallner
Categories: Computers
Type: BOOK - Published: 2019-07-11 - Publisher: CRC Press

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The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier tha