Gamification in Tourism

Gamification in Tourism
Author: Roman Egger
Publisher: BoD – Books on Demand
Total Pages: 190
Release: 2015-09-10
Genre: Business & Economics
ISBN: 3734759676

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Tourists' expectations are increasingly complex and sophisticated. They are now seeking meaningful and more stimulating experiences from tourism providers. By combining Gamification with Experience Design the Gamification in Tourism book provides a comprehensive and novel approach on how to design such experiences. With its Memorable Experience Design framework and practical case studies the book should help tourism providers shift their thinking as to what they can offer in order to cater to the new needs of their guests.


Gamification in Tourism
Language: en
Pages: 190
Authors: Roman Egger
Categories: Business & Economics
Type: BOOK - Published: 2015-09-10 - Publisher: BoD – Books on Demand

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Tourists' expectations are increasingly complex and sophisticated. They are now seeking meaningful and more stimulating experiences from tourism providers. By c
Gamification for Tourism
Language: en
Pages: 278
Authors: Feifei Xu
Categories: Business & Economics
Type: BOOK - Published: 2021-05-10 - Publisher: Channel View Publications

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This book examines the cutting-edge concept of gamification in tourism. It provides a theoretical foundation for tourism gamification and discusses the concepts
Smart Systems Design, Applications, and Challenges
Language: en
Pages: 459
Authors: Rodrigues, João M.F.
Categories: Computers
Type: BOOK - Published: 2020-02-28 - Publisher: IGI Global

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Smart systems when connected to artificial intelligence (AI) are still closely associated with some popular misconceptions that cause the general public to eith
Information and Communication Technologies in Tourism 2014
Language: en
Pages: 874
Authors: Zheng Xiang
Categories: Business & Economics
Type: BOOK - Published: 2014-01-08 - Publisher: Springer Science & Business Media

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The papers presented in this volume advance the state-of-the-art research on social media and Web 2.0, electronic tourism marketing, website development and eva
Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations
Language: en
Pages: 657
Authors: Bernardes, Oscar
Categories: Computers
Type: BOOK - Published: 2022-01-28 - Publisher: IGI Global

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Gaming is increasingly prevalent in our society and everyday lives as a form of leisure or competition. The typical aim of gaming is to gain a pleasant experien