Handbook of Research on the Influence and Effectiveness of Gamification in Education
Language: en
Pages: 869
Authors: Bernardes, Oscar
Categories: Education
Type: BOOK - Published: 2022-05-20 - Publisher: IGI Global

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Gamification is an increasingly popular technology that has been utilized across a number of fields such as business, medicine, and education. As education cont
Handbook of Research on Using Motor Games in Teaching and Learning Strategy
Language: en
Pages: 511
Authors: Gil-Madrona, Pedro
Categories: Education
Type: BOOK - Published: 2022-05-06 - Publisher: IGI Global

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Motor games are incredibly useful in enhancing education and developing critical skills; they can entertain, produce pleasant emotions, improve moods, and incre
Handbook of Research on Serious Games for Educational Applications
Language: en
Pages: 496
Authors: Zheng, Robert
Categories: Education
Type: BOOK - Published: 2016-08-01 - Publisher: IGI Global

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Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explor
Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations
Language: en
Pages: 657
Authors: Bernardes, Oscar
Categories: Computers
Type: BOOK - Published: 2022-01-28 - Publisher: IGI Global

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Gaming is increasingly prevalent in our society and everyday lives as a form of leisure or competition. The typical aim of gaming is to gain a pleasant experien
Cases on Historical Thinking and Gamification in Social Studies and Humanities Education
Language: en
Pages: 360
Authors: Martínez-Hita, María
Categories: Education
Type: BOOK - Published: 2022-06-30 - Publisher: IGI Global

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Research on history education and historical thinking is becoming increasingly relevant internationally. The need for a renewal of history education is not only