Handbook of Virtual Work

Handbook of Virtual Work
Author: Lucy L. Gilson
Publisher: Edward Elgar Publishing
Total Pages: 519
Release: 2023-05-09
Genre: Business & Economics
ISBN: 1802200509

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In light of the COVID-19 pandemic, this timely Handbook builds upon research and practice to discuss and assess what is currently known about virtual work and its evolution, given the increasing numbers of those working virtually.


Handbook of Virtual Work
Language: en
Pages: 519
Authors: Lucy L. Gilson
Categories: Business & Economics
Type: BOOK - Published: 2023-05-09 - Publisher: Edward Elgar Publishing

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In light of the COVID-19 pandemic, this timely Handbook builds upon research and practice to discuss and assess what is currently known about virtual work and i
The Handbook of High Performance Virtual Teams
Language: en
Pages: 728
Authors: Jill Nemiro
Categories: Business & Economics
Type: BOOK - Published: 2015-06-10 - Publisher: John Wiley & Sons

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The Handbook of High-Performance Virtual Teams is an essential resource for leaders, virtual team members, and work group leaders. The editors provide a proved
Working Virtually
Language: en
Pages: 262
Authors: Trina Hoefling
Categories: Education
Type: BOOK - Published: 2023-07-03 - Publisher: Taylor & Francis

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Remote working is the new reality, and transactional work – provided by freelancers, contract employees or consultants – has increased exponentially. It is
Virtual Leadership
Language: en
Pages: 248
Authors: Penny Pullan
Categories: Business & Economics
Type: BOOK - Published: 2016-08-03 - Publisher: Kogan Page Publishers

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The future of work is virtual, with dispersed teams, telecommuting, remote working and virtual meetings becoming the norm across sectors and industries around t
Handbook of Virtual Humans
Language: en
Pages: 468
Authors: Nadia Magnenat-Thalmann
Categories: Computers
Type: BOOK - Published: 2005-10-31 - Publisher: John Wiley & Sons

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Virtual Humans are becoming more and more popular and used in many applications such as the entertainment industry (in both film and games) and medical applicat