Hanging Out, Messing Around, and Geeking Out

Hanging Out, Messing Around, and Geeking Out
Author: Mizuko Ito
Publisher: MIT Press
Total Pages: 441
Release: 2009-10-30
Genre: Technology & Engineering
ISBN: 0262258269

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An examination of young people's everyday new media practices—including video-game playing, text-messaging, digital media production, and social media use. Conventional wisdom about young people's use of digital technology often equates generational identity with technology identity: today's teens seem constantly plugged in to video games, social networking sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youths' social and recreational use of digital media. Hanging Out, Messing Around, and Geeking Out fills this gap, reporting on an ambitious three-year ethnographic investigation into how young people are living and learning with new media in varied settings—at home, in after-school programs, and in online spaces. Integrating twenty-three case studies—which include Harry Potter podcasting, video-game playing, music sharing, and online romantic breakups—in a unique collaborative authorship style, Hanging Out, Messing Around, and Geeking Out is distinctive for its combination of in-depth description of specific group dynamics with conceptual analysis.


Hanging Out, Messing Around, and Geeking Out
Language: en
Pages: 441
Authors: Mizuko Ito
Categories: Technology & Engineering
Type: BOOK - Published: 2009-10-30 - Publisher: MIT Press

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An examination of young people's everyday new media practices—including video-game playing, text-messaging, digital media production, and social media use. Co
Living and Learning with New Media
Language: en
Pages: 121
Authors: Mizuko Ito
Categories: Technology & Engineering
Type: BOOK - Published: 2009-06-05 - Publisher: MIT Press

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This report summarizes the results of an ambitious three-year ethnographic study, funded by the John D. and Catherine T. MacArthur Foundation, into how young pe
Digital Habitats
Language: en
Pages: 250
Authors: Etienne Wenger
Categories: Business & Economics
Type: BOOK - Published: 2009 - Publisher: CPsquare

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Technology has changed what it means for communities to "be together." Digital tools are now part of most communities' habitats. This book develops a new litera
Kids on YouTube
Language: en
Pages: 358
Authors: Patricia G Lange
Categories: Social Science
Type: BOOK - Published: 2016-09-17 - Publisher: Routledge

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The mall is so old school—these days kids are hanging out on YouTube, and depending on whom you ask, they're either forging the digital frontier or frittering
Digital Youth with Disabilities
Language: en
Pages: 117
Authors: Meryl Alper
Categories: Computers
Type: BOOK - Published: 2014-11-07 - Publisher: MIT Press

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An examination of media and technology use by school-aged youth with disabilities, with an emphasis on media use at home. Most research on media use by young pe