Inside Game Design

Inside Game Design
Author: Iain Simons
Publisher: Laurence King
Total Pages: 0
Release: 2007
Genre: Computer engineers
ISBN: 9781856695329

Download Inside Game Design Book in PDF, Epub and Kindle

Videogames are the fastest growing form of popular culture ever. These in-depth interviews with today's leading designers reveal the creative process behind games design and cover a wide range of games, including handheld and online. Full of colour artwork and practical advice, the book includes process sketches from the production period, studio photos, a detailed glossary and a comprehensive ludography.


Inside Game Design
Language: en
Pages: 0
Authors: Iain Simons
Categories: Computer engineers
Type: BOOK - Published: 2007 - Publisher: Laurence King

GET EBOOK

Videogames are the fastest growing form of popular culture ever. These in-depth interviews with today's leading designers reveal the creative process behind gam
Inside Electronic Game Design
Language: en
Pages: 300
Authors: Arnie Katz
Categories: Computers
Type: BOOK - Published: 1996 - Publisher: Prima Lifestyles

GET EBOOK

Inside Electronic Game Design opens the secret world inhabited by designers of computer, multimedia, and video games. Leading game designers are spotlighted and
Game Design Secrets
Language: en
Pages: 336
Authors: Wagner James Au
Categories: Computers
Type: BOOK - Published: 2012-09-19 - Publisher: John Wiley & Sons

GET EBOOK

Design great Facebook, iOS, and Web games and learn from the experts what makes a game a hit! This invaluable resource shows how to put into action the proven d
Level Up!
Language: en
Pages: 515
Authors: Scott Rogers
Categories: Computers
Type: BOOK - Published: 2010-09-29 - Publisher: John Wiley & Sons

GET EBOOK

Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t s
Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

GET EBOOK

Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.