Intermediate ActionScript 3.0 for Game Development

Intermediate ActionScript 3.0 for Game Development
Author: Jamie Campbell
Publisher:
Total Pages: 80
Release: 2009
Genre: ActionScript (Computer program language)
ISBN: 9781877433634

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Intermediate ActionScript 3.0 for Game Development
Language: en
Pages: 80
Authors: Jamie Campbell
Categories: ActionScript (Computer program language)
Type: BOOK - Published: 2009 - Publisher:

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Foundation Game Design with ActionScript 3.0
Language: en
Pages: 677
Authors: Rex van der Spuy
Categories: Computers
Type: BOOK - Published: 2012-03-28 - Publisher: Apress

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In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current prog
AdvancED ActionScript 3.0 Animation
Language: en
Pages: 453
Authors: Keith Peters
Categories: Computers
Type: BOOK - Published: 2009-01-25 - Publisher: Apress

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This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript.
ActionScript 3.0 Game Programming University
Language: en
Pages: 823
Authors: Gary Rosenzweig
Categories: Computers
Type: BOOK - Published: 2011-01-13 - Publisher: Pearson Education

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Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! Highly-rated ActionScript tutorial, now with seven new
Game Development with ActionScript
Language: en
Pages: 400
Authors: Lewis Moronta
Categories: Computers
Type: BOOK - Published: 2003-06-11 - Publisher: Course Technology

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An introduction to ActionScript, the scripting language of Macromedia Flash MX, explains how to use the technology in the field of game design and programming,