Introducing ZBrush 4

Introducing ZBrush 4
Author: Eric Keller
Publisher: John Wiley & Sons
Total Pages: 896
Release: 2011-02-02
Genre: Computers
ISBN: 1118065514

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Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step-by-step explanations to make you feel right at home with the interface and tools. The book reinforces the core concepts of ZBrush through fun, hands-on tutorials that will help you achieve amazing results. Understand ZBrush's unique sculpting and painting technology Take a tour of ZBrush 4's innovative interface and powerful toolkit Work with digital clay and effectively use the full array of sculpting brushes Master ZSpheres for armature and ZSketching for creating meshes Explore exciting new tools for creating hard surface objects Learn how to set lighting, create materials, and render in ZBrush Create animated turntables within ZBrush to show off your work The book includes a DVD with example files and models to help guide you through each lesson, as well as movies to show you the sculpting techniques used to create many of the digital sculptures. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Introducing ZBrush 4
Language: en
Pages: 896
Authors: Eric Keller
Categories: Computers
Type: BOOK - Published: 2011-02-02 - Publisher: John Wiley & Sons

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Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush
Introducing ZBrush 3rd Edition
Language: en
Pages: 954
Authors: Eric Keller
Categories: Computers
Type: BOOK - Published: 2012-05-11 - Publisher: John Wiley & Sons

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Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment with the latest edition of this bestselling
Introducing ZBrush 4
Language: en
Pages:
Authors:
Categories:
Type: BOOK - Published: 2011 - Publisher:

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ZBrush 4 Sculpting for Games
Language: en
Pages: 425
Authors: Manuel Scherer
Categories: Computers
Type: BOOK - Published: 2011-03-16 - Publisher: Packt Publishing Ltd

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Sculpt machines, environments, and creatures for your game development projects.
ZBrush Creature Design
Language: en
Pages: 386
Authors: Scott Spencer
Categories: Computers
Type: BOOK - Published: 2012-04-06 - Publisher: John Wiley & Sons

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Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3