Unity in Action

Unity in Action
Author: Joseph Hocking
Publisher: Simon and Schuster
Total Pages: 586
Release: 2018-03-27
Genre: Computers
ISBN: 1638356211

Download Unity in Action Book in PDF, Epub and Kindle

Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices


Unity in Action
Language: en
Pages: 586
Authors: Joseph Hocking
Categories: Computers
Type: BOOK - Published: 2018-03-27 - Publisher: Simon and Schuster

GET EBOOK

Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games wi
Introduction to Game Programming: Using C# and Unity 3D
Language: en
Pages: 276
Authors: Vahe Karamian
Categories: Computers
Type: BOOK - Published: 2015-12-22 - Publisher: Lulu.com

GET EBOOK

This book is written with two objective in mind, first, to introduce the reader to the concepts of programming using C#, second, to put into practice the concep
Introduction to Unity 3D with C#
Language: en
Pages: 412
Authors: Biblebyte Books
Categories: Computers
Type: BOOK - Published: 2019-07-31 - Publisher: Biblebyte Books

GET EBOOK

Introduction to Unity 3D with C# - The Exodus Adventure is a step-by-step self-study tutorial for beginners. It teaches, with detailed screenshots, how to build
Introduction to Unity 3D with C#
Language: en
Pages: 350
Authors: BibleByte Books
Categories: Computers
Type: BOOK - Published: 2017-08 - Publisher:

GET EBOOK

Game Programming with Unity and C#
Language: en
Pages: 573
Authors: Casey Hardman
Categories: Computers
Type: BOOK - Published: 2020-06-13 - Publisher: Apress

GET EBOOK

​Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine, the C#