Jim Blinns Corner A Trip Down The Graphics Pipeline
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3D Rendering
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Publisher | : PediaPress |
Total Pages | : 363 |
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Language: en
Pages: 236
Pages: 236
Type: BOOK - Published: 1996-07 - Publisher: Morgan Kaufmann
The author, a computer graphicist, shares his insight and experience in "Jim Blinn's Corner", an award-winning column in the technical magazine "IEEE Computer G
Language: en
Pages: 339
Pages: 339
Type: BOOK - Published: 2002-07-16 - Publisher: Elsevier
The third entry in the Jim Blinn's Corner series, this is, like the others, a handy compilation of selected installments of his influential column. But here, fo
Language: en
Pages: 268
Pages: 268
Type: BOOK - Published: 1998-05 - Publisher: Morgan Kaufmann
The original graphics guru, Jim Blinn, returns with a second compilation of the best columns from "Jim Blinn's Corner", his regular column in "IEEE Computer Gra
Language: en
Pages: 592
Pages: 592
Type: BOOK - Published: 2000 - Publisher: Morgan Kaufmann
From contributors to animated films such as Toy Story and A Bug's Life, comes this text to help animators create the sophisticated computer-generated special ef
Language: en
Pages: 622
Pages: 622
Type: BOOK - Published: 2019-02-25 - Publisher: Apress
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers