Learning in Video Game Affinity Spaces

Learning in Video Game Affinity Spaces
Author: Elisabeth R. Hayes
Publisher: New Literacies and Digital Epistemologies
Total Pages: 0
Release: 2012
Genre: Video games
ISBN: 9781433109836

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The authors consider games as importantly, the social interactions around games, not in terms of how they should be managed or incorporated into existing educational structures, but for what they tell us about the forms of learning and literacy that are already instantiated within the use of these media.