Opengl Es 30 Programming Guide
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OpenGL ES 3.0 Programming Guide
Author | : Dan Ginsburg |
Publisher | : Pearson Education |
Total Pages | : 570 |
Release | : 2014 |
Genre | : Business & Economics |
ISBN | : 0321933885 |
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This text details the entire OpenGL ES 3.0 pipeline with detailed examples in order to provide a guide for developing a wide range of high performance 3D applications for embedded devices.
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