Photorealistic Rendering in Computer Graphics

Photorealistic Rendering in Computer Graphics
Author: Pere Brunet
Publisher: Springer Science & Business Media
Total Pages: 289
Release: 2012-12-06
Genre: Computers
ISBN: 3642579639

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Photorealistic rendering strives to generate images from computer modeled scenes with an image quality as close to real life as possible. A major issue in rendering is simulation of local and global light reflection in a scene. Both ray tracing and radiosity algorithms capture only some of the possible light reflection phenomena. Recently developed two-pass algorithms combine the ray tracing and radiosity approaches and are able to capture the whole range of light reflection. This book is a collection of papers discussing the latest developments, including a new range of improvements, in stochastic sampling strategies, radiosity form factor calculation, and parallel processing for ray tracing and radiosity. A number of papers on rendering applications in interior design, lighting design, and remote sensing conclude the volume. The contributions are revised versions of papers originally presented at the Second Eurographics Workshop on Rendering, held in Barcelona, Spain, in May 1991. The book fully reflects the state of the art in rendering and presentsa wide variety of novel techniques. It will interest researchers and students in computer graphics, as well as designers who want to apply rendering techniques for realistic simulation in lighting design, interior design, and architecture.


Photorealistic Rendering in Computer Graphics
Language: en
Pages: 289
Authors: Pere Brunet
Categories: Computers
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

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Photorealistic rendering strives to generate images from computer modeled scenes with an image quality as close to real life as possible. A major issue in rende
Non-Photorealistic Computer Graphics
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Categories: Computers
Type: BOOK - Published: 2002-04-12 - Publisher: Morgan Kaufmann

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Penning one of the first books to offer a systematic assessment of computer graphics, the authors provide detailed accounts of today's major non-photorealistic
Physically Based Rendering
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Authors: Matt Pharr
Categories: Computers
Type: BOOK - Published: 2010-06-28 - Publisher: Morgan Kaufmann

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This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the
Photorealistic Rendering Techniques
Language: en
Pages: 448
Authors: Georgios Sakas
Categories: Computers
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

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This book contains the final versions of the proceedings of the fifth EUROGRA PHICS Workshop on Rendering held in Darmstadt, Germany, between 13-15 June 1994. W
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Language: en
Pages: 286
Authors: Bruce Gooch
Categories: Computers
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The ubiquity of computer-generated imagery around us, in movies, advertising or on the Internet is already being taken for granted and what impresses most peopl