Representation of Disability in Children's Video Games

Representation of Disability in Children's Video Games
Author: Krystina Madej
Publisher:
Total Pages: 0
Release: 2024
Genre: Child development
ISBN: 9781032553894

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"Representation of Disability in Children's Video Games looks at how children's engagement with characters and stories in video games helps create the perception of disability they have as teens and adults. Drawing on child development theory supported by neuroscience, the book shows how the scaffold of information, the schema, adults have of disability is first created at a very young age as they interact through game play with characters with disabilities. Positing that early video game play experiences should provide exposure to narrative schemas that add understanding and help create meaning about the disability represented, the book presents how such representation in children's video games maps against cognitive development, and the psychomotor and cognitive needs and abilities of children ages 3 to 12. Close reading of over 40 PEGI 3 and PEGI 7 (ESRB E, 10+) games and analysis of games as diverse as Backyard Baseball and Sly Cooper helped define broad categories of representation: representation can be cosmetic, providing exposure but not gameplay utility; it can be incidental, used as a device that provides purpose for the narrative; or it can more authentically represent the disability as integral to the character and their life. The book provides readers with an overview of contemporary games that betters their understanding of how children's games present disability and how children create their perceptions through interaction with characters and stories. This book will be of interest to academics and students of game studies, in particular topics such as behavioural science, ethics, and HCI, as well as sociology, communications, and digital media"--


Representation of Disability in Children's Video Games
Language: en
Pages: 0
Authors: Krystina Madej
Categories: Child development
Type: BOOK - Published: 2024 - Publisher:

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"Representation of Disability in Children's Video Games looks at how children's engagement with characters and stories in video games helps create the perceptio
Representation of Disability in Children’s Video Games
Language: en
Pages: 124
Authors: Krystina Madej
Categories: Social Science
Type: BOOK - Published: 2024-01-10 - Publisher: Taylor & Francis

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Representation of Disability in Children’s Video Games looks at how children’s engagement with characters and stories in video games helps create the percep
Gaming Disability
Language: en
Pages: 246
Authors: Katie Ellis
Categories: Games & Activities
Type: BOOK - Published: 2022-12-30 - Publisher: Taylor & Francis

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This book explores the opportunities and challenges people with disabilities experience in the context of digital games from the perspective of three related ar
Disability and Video Games
Language: en
Pages: 365
Authors: Markus Spöhrer
Categories: Social Science
Type: BOOK - Published: 2023-12-18 - Publisher: Springer Nature

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This collection intends to fill a long overdue research gap on the praxeological aspects of the relationships between disabilities, accessibility, and digital g
The Routledge International Handbook of Children, Adolescents, and Media
Language: en
Pages: 606
Authors: Dafna Lemish
Categories: Social Science
Type: BOOK - Published: 2022-05-30 - Publisher: Taylor & Francis

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This second, thoroughly updated edition of The Routledge International Handbook of Children, Adolescents, and Media analyzes a broad range of complementary area