Researching Learning in Virtual Worlds

Researching Learning in Virtual Worlds
Author: Anna Peachey
Publisher: Springer Science & Business Media
Total Pages: 222
Release: 2010-02-05
Genre: Computers
ISBN: 184996047X

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Most of the chapters in this book are extended papers from Research Learning in Virtual Environments (reLIVE08), an international conference held by the UK Open University in Milton Keynes in November 2008. Authors of the best papers and presentations from the conferences were invited to contribute to Research Learning in Virtual Worlds, the first book to specifically address research methods and related issues for education in virtual worlds. The book covers a range of research undertaken in virtual worlds. It opens with an accessible introduction both to the book and to the subject area, making it an ideal springboard for those who are new to research in this area. The subsequent ten chapters present work covering a range of research methodologies across a broad discipline base, providing essential reading for advanced undergraduate or postgraduate researchers working in education in virtual worlds, and engaging background material for researchers in similar and related disciplines.


Researching Learning in Virtual Worlds
Language: en
Pages: 222
Authors: Anna Peachey
Categories: Computers
Type: BOOK - Published: 2010-02-05 - Publisher: Springer Science & Business Media

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Most of the chapters in this book are extended papers from Research Learning in Virtual Environments (reLIVE08), an international conference held by the UK Open
Understanding Learning in Virtual Worlds
Language: en
Pages: 198
Authors: Mark Childs
Categories: Computers
Type: BOOK - Published: 2013-08-27 - Publisher: Springer Science & Business Media

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Since the publication of the companion volume Researching Learning in Virtual Worlds in 2010, there has been a growth not only in the range and number of educat
Learning in Virtual Worlds
Language: en
Pages: 347
Authors: Sue Gregory
Categories: Education
Type: BOOK - Published: 2016-04-01 - Publisher: Athabasca University Press

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Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences.
Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments
Language: en
Pages: 404
Authors: Yang, Harrison Hao
Categories: Computers
Type: BOOK - Published: 2011-07-31 - Publisher: IGI Global

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Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments not only presents experienced professionals with the most recent and advanced
Learning and Research in Virtual Worlds
Language: en
Pages: 305
Authors: Jeremy Hunsinger
Categories: Education
Type: BOOK - Published: 2013-09-13 - Publisher: Routledge

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Virtual worlds are places where humans interact, and as such they can be environments for research and learning. However, they are complex and mutable in ways t