Point-Based Graphics

Point-Based Graphics
Author: Markus Gross
Publisher: Elsevier
Total Pages: 553
Release: 2011-05-04
Genre: Computers
ISBN: 0080548822

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The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it’s on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You’ll learn to apply these techniques, and you’ll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. The first book on a major development in computer graphics by the pioneers in the field Shows how 3D images can be manipulated as easily as 2D images are with Photoshop


Point-Based Graphics
Language: en
Pages: 553
Authors: Markus Gross
Categories: Computers
Type: BOOK - Published: 2011-05-04 - Publisher: Elsevier

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The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectivel
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Authors: Anna Ursyn
Categories: Biological illustration
Type: BOOK - Published: 2012 - Publisher:

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Categories: Computers
Type: BOOK - Published: 2022-12-09 - Publisher: CRC Press

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Building Science Graphics: An illustrated guide to communicating science through diagrams and visualizations is a practical guide for anyone—regardless of pre
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Pages: 161
Authors: Felice Frankel
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Type: BOOK - Published: 2012-01-01 - Publisher: Yale University Press

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Mathematics for Computer Graphics
Language: en
Pages: 251
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2005-12-19 - Publisher: Springer Science & Business Media

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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy t