Handbook of Research on Serious Games for Educational Applications

Handbook of Research on Serious Games for Educational Applications
Author: Zheng, Robert
Publisher: IGI Global
Total Pages: 524
Release: 2016-08-01
Genre: Education
ISBN: 1522505148

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Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explored as a useful tool for learning and student engagement. The Handbook of Research on Serious Games for Educational Applications presents a comprehensive examination of the implementation of gaming in classroom settings and the cognitive benefits this integration presents. Highlighting theoretical, psychological, instructional design, and teaching perspectives, this book is a pivotal reference source for researchers, educators, professionals, and academics interested in the innovative opportunities of game-based learning.


Handbook of Research on Serious Games for Educational Applications
Language: en
Pages: 524
Authors: Zheng, Robert
Categories: Education
Type: BOOK - Published: 2016-08-01 - Publisher: IGI Global

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Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explor
Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare
Language: en
Pages: 382
Authors: Klaus Bredl
Categories: Computers
Type: BOOK - Published: 2013-03-31 - Publisher: IGI Global

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"This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of
Serious Games and Edutainment Applications
Language: en
Pages: 694
Authors: Minhua Ma
Categories: Computers
Type: BOOK - Published: 2017-03-03 - Publisher: Springer

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With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful
Research Anthology on Developments in Gamification and Game-Based Learning
Language: en
Pages: 1971
Authors: Management Association, Information Resources
Categories: Education
Type: BOOK - Published: 2021-11-26 - Publisher: IGI Global

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Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technolo
Serious Educational Games
Language: en
Pages: 95
Authors:
Categories: Education
Type: BOOK - Published: 2008-01-01 - Publisher: BRILL

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Serious Educational Games: From Theory to Practice focuses on experiences and lessons learned through the design, creation and research in the Serious Education