Sonic Interactions in Virtual Environments

Sonic Interactions in Virtual Environments
Author: Michele Geronazzo
Publisher: Springer Nature
Total Pages: 437
Release: 2022-10-13
Genre: Computers
ISBN: 303104021X

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This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.


Sonic Interactions in Virtual Environments
Language: en
Pages: 437
Authors: Michele Geronazzo
Categories: Computers
Type: BOOK - Published: 2022-10-13 - Publisher: Springer Nature

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This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related
2017 IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments (SIVE)
Language: en
Pages:
Authors: Stefania Serafin
Categories: Acoustical engineering
Type: BOOK - Published: 2017 - Publisher:

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2015 IEEE 2nd VR Workshop on Sonic Interactions for Virtual Environments (SIVE)
Language: en
Pages:
Authors: Stefania Serafin
Categories:
Type: BOOK - Published: 2015 - Publisher:

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2017 IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments (SIVE)
Language: en
Pages:
Authors: Stefania Serafin
Categories: Acoustical engineering
Type: BOOK - Published: 2017 - Publisher:

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2018 IEEE 4th VR Workshop on Sonic Interactions for Virtual Environments (SIVE)
Language: en
Pages:
Authors: IEEE Staff
Categories:
Type: BOOK - Published: 2018-03-18 - Publisher:

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Sonic interaction design is defined as the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic emotio