Student Usability in Educational Software and Games: Improving Experiences

Student Usability in Educational Software and Games: Improving Experiences
Author: Gonzalez, Carina
Publisher: IGI Global
Total Pages: 440
Release: 2012-08-31
Genre: Computers
ISBN: 1466619880

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"This book explores new models of interaction and human-computer interaction paradigms as applied to learning environments"--Provided by publisher.


Student Usability in Educational Software and Games: Improving Experiences
Language: en
Pages: 440
Authors: Gonzalez, Carina
Categories: Computers
Type: BOOK - Published: 2012-08-31 - Publisher: IGI Global

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"This book explores new models of interaction and human-computer interaction paradigms as applied to learning environments"--Provided by publisher.
Learner Experience and Usability in Online Education
Language: en
Pages: 330
Authors: Bouchrika, Imed
Categories: Education
Type: BOOK - Published: 2018-05-11 - Publisher: IGI Global

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In online education, there is a challenge to not only meet the pedagogical aspects of digital education but also to understand the user experience within learni
Social Computing and Social Media
Language: en
Pages: 481
Authors: Gabriele Meiselwitz
Categories: Computers
Type: BOOK - Published: 2016-07-04 - Publisher: Springer

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This book constitutes the refereed proceedings of the 8th International Conference on Social Computing and Social Media, SCSM 2016, held as part of the 18th Int
Games User Research
Language: en
Pages: 311
Authors: Miguel Angel Garcia-Ruiz
Categories: Computers
Type: BOOK - Published: 2017-12-19 - Publisher: CRC Press

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"Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz
The Routledge International Handbook of Digital Social Work
Language: en
Pages: 462
Authors: Antonio López Peláez
Categories: Social Science
Type: BOOK - Published: 2023-06-13 - Publisher: Taylor & Francis

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This handbook provides an authoritative and cutting-edge overview of current research and trends related to the emerging field of digital technology and social