What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Author: James Paul Gee
Publisher: Macmillan
Total Pages: 256
Release: 2014-12-02
Genre: Education
ISBN: 1466886420

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James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition of What Video Games Have to Teach Us About Learning and Literacy, new games like World of WarCraft and Half Life 2 are evaluated and theories of cognitive development are expanded. Gee looks at major cognitive activities including how individuals develop a sense of identity, how we grasp meaning, how we evaluate and follow a command, pick a role model, and perceive the world.


What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Language: en
Pages: 256
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2014-12-02 - Publisher: Macmillan

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James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With thi
Studying Gaming Literacies
Language: en
Pages: 0
Authors: Antero Garcia
Categories: Educational games
Type: BOOK - Published: 2020 - Publisher: Brill

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Organized into two sections, Studying Gaming Literacies explores the rich methodological approaches to gaming literacies scholarship as well as the possibilitie
Good Video Games + Good Learning
Language: en
Pages: 212
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2007 - Publisher: Peter Lang

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Textbook
Playing with Teaching
Language: en
Pages: 105
Authors: Antero Garcia
Categories: Education
Type: BOOK - Published: 2020 - Publisher: Gaming Ecologies and Pedagogie

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"The possibilities of gaming for transformative and equity-driven instructional teaching practice are more robust than ever before. And yet, support for designi
Studying Gaming Literacies
Language: en
Pages: 120
Authors:
Categories: Education
Type: BOOK - Published: 2020-04-06 - Publisher: BRILL

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Organized into two sections, Studying Gaming Literacies explores the rich methodological approaches to gaming literacies scholarship as well as the possibilitie