Technoliteracy, Discourse, and Social Practice: Frameworks and Applications in the Digital Age

Technoliteracy, Discourse, and Social Practice: Frameworks and Applications in the Digital Age
Author: Pullen, Darren Lee
Publisher: IGI Global
Total Pages: 312
Release: 2009-09-30
Genre: Computers
ISBN: 1605668435

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"This book provides a unique and important insight into the diverse approaches to, and implementation of, technoliteracy in different contexts, presenting the significance and value of preparing students, educators and those responsible for information technology to use IT effectively and ethically to enhance learning"--Provided by publisher.


Technoliteracy, Discourse, and Social Practice: Frameworks and Applications in the Digital Age
Language: en
Pages: 312
Authors: Pullen, Darren Lee
Categories: Computers
Type: BOOK - Published: 2009-09-30 - Publisher: IGI Global

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"This book provides a unique and important insight into the diverse approaches to, and implementation of, technoliteracy in different contexts, presenting the s
Technoliteracy, Discourse, and Social Practice
Language: en
Pages: 290
Authors:
Categories: Computers and literacy
Type: BOOK - Published: 2010 - Publisher:

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"This book provides a unique and important insight into the diverse approaches to, and implementation of, technoliteracy in different contexts, presenting the s
The Routledge Encyclopedia of Second Language Acquisition
Language: en
Pages: 782
Authors: Peter Jake Robinson
Categories: Foreign Language Study
Type: BOOK - Published: 2013 - Publisher: Routledge

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The Routledge Encyclopedia of Second Language Acquisition offers a user-friendly, authoritative survey of terms and constructs that are important to understandi
The Future of Learning and Teaching in Next Generation Learning Spaces
Language: en
Pages: 383
Authors: Kym Fraser
Categories: Education
Type: BOOK - Published: 2014-07-16 - Publisher: Emerald Group Publishing

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This book focuses on key elements of learning, teaching, professional development and design. The book addresses the compelling questions of the decade in an ef
Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study
Language: en
Pages: 358
Authors: Baek, Young Kyun
Categories: Computers
Type: BOOK - Published: 2010-05-31 - Publisher: IGI Global

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As part of an international dialogue between researchers in educational technology, this title investigates where games can motivate students to learn and impro