The Game Localization Handbook

The Game Localization Handbook
Author: Heather Chandler
Publisher: Jones & Bartlett Publishers
Total Pages: 387
Release: 2011-09-19
Genre: Computers
ISBN: 0763795933

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Authored by two internationally known experts in game localization, this text is a comprehensive, up-to-date reference for information about how to localize software for games, whether they are developed for the PC, console, or other platforms.


The Game Localization Handbook
Language: en
Pages: 387
Authors: Heather Chandler
Categories: Computers
Type: BOOK - Published: 2011-09-19 - Publisher: Jones & Bartlett Publishers

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Authored by two internationally known experts in game localization, this text is a comprehensive, up-to-date reference for information about how to localize sof
Game Localization
Language: en
Pages: 388
Authors: Minako O'Hagan
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2013-08-29 - Publisher: John Benjamins Publishing

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Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as a
Fundamentals of Game Development
Language: en
Pages: 408
Authors: Heather Chandler
Categories: Computers
Type: BOOK - Published: 2011-08-24 - Publisher: Jones & Bartlett Learning

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What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting
The Game Production Handbook
Language: en
Pages: 484
Authors: Heather Maxwell Chandler
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Jones & Bartlett Publishers

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Updated to reflect the rapidly evolving game development landscape, industry veteran Heather Chandler continues to educate game enthusiasts on the procedures an
Translation and Localisation in Video Games
Language: en
Pages: 323
Authors: Miguel Á. Bernal-Merino
Categories: Games & Activities
Type: BOOK - Published: 2014-09-19 - Publisher: Routledge

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This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry – understood as a