The Video Game Debate 2

The Video Game Debate 2
Author: Rachel Kowert
Publisher: Routledge
Total Pages: 160
Release: 2020-11-29
Genre: Philosophy
ISBN: 1000224287

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This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years. Debates about the negative effects of video game play have been evident since their introduction in the 1970s, but the advent of online and mobile gaming has revived these concerns, reinvigorating old debates and generating brand new ones. The Video Game Debate 2 draws from the latest research findings from the top scholars of digital games research to address these concerns. The book explores key developments such as virtual and augmented reality, the use of micro-transactions, the integration of loot boxes, and the growth of mobile gaming and games for change (serious games). Furthermore, several new chapters explore contemporary debates around e-sports, gamification, sex and gender discrimination in games, and the use of games in therapy. This book offers students and scholars of games studies and digital media, as well as policymakers, the essential information they need to participate in the debate.


The Video Game Debate 2
Language: en
Pages: 160
Authors: Rachel Kowert
Categories: Philosophy
Type: BOOK - Published: 2020-11-29 - Publisher: Routledge

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This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game De
The Video Game Debate 2
Language: en
Pages: 130
Authors: Rachel Kowert
Categories: Social Science
Type: BOOK - Published: 2020-11-30 - Publisher: Routledge

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"This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game D
Video Game Debate
Language: en
Pages: 204
Authors:
Categories:
Type: BOOK - Published: 2015 - Publisher:

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Video Games, Crime and Next-Gen Deviance
Language: en
Pages: 151
Authors: Craig Kelly
Categories: Social Science
Type: BOOK - Published: 2020-07-03 - Publisher: Emerald Group Publishing

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The ebook edition of this title is Open Access, thanks to Knowledge Unlatched funding, freely available to read online. Drawing on the emerging deviant literatu
The Psychology of Video Games
Language: en
Pages: 105
Authors: Celia Hodent
Categories: Psychology
Type: BOOK - Published: 2020-10-07 - Publisher: Routledge

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What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psycholog