Virtual and Augmented Reality in Education, Art, and Museums

Virtual and Augmented Reality in Education, Art, and Museums
Author: Guazzaroni, Giuliana
Publisher: IGI Global
Total Pages: 385
Release: 2019-11-22
Genre: Computers
ISBN: 1799817989

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Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.


Virtual and Augmented Reality in Education, Art, and Museums
Language: en
Pages: 385
Authors: Guazzaroni, Giuliana
Categories: Computers
Type: BOOK - Published: 2019-11-22 - Publisher: IGI Global

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Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and c
Virtual and Augmented Reality in Education, Art, and Museums
Language: de
Pages:
Authors:
Categories:
Type: BOOK - Published: 2020 - Publisher:

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Updating the Art History Curriculum
Language: en
Pages: 102
Authors: Brook Bender
Categories: Art
Type: BOOK - Published: 2017 - Publisher:

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This project investigates how the art history curricula in higher education can borrow from and incorporate emerging technologies currently being used in art mu
Virtual and Augmented Reality in English Language Arts Education
Language: en
Pages: 281
Authors: Clarice M. Moran
Categories: Education
Type: BOOK - Published: 2021-03-04 - Publisher: Rowman & Littlefield

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New times. Expanded worlds. Emerging possibilities. In Using Virtual Reality in English Language Arts Education, authors from multiple institutions across the U
Augmented Reality in Tourism, Museums and Heritage
Language: en
Pages: 327
Authors: Vladimir Geroimenko
Categories: Computers
Type: BOOK - Published: 2021-04-24 - Publisher: Springer Nature

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This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism industry, museum exhib