ZBrush 4 Sculpting for Games

ZBrush 4 Sculpting for Games
Author: Manuel Scherer
Publisher: Packt Publishing Ltd
Total Pages: 425
Release: 2011-03-16
Genre: Computers
ISBN: 1849690812

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Sculpt machines, environments, and creatures for your game development projects.


ZBrush 4 Sculpting for Games
Language: en
Pages: 425
Authors: Manuel Scherer
Categories: Computers
Type: BOOK - Published: 2011-03-16 - Publisher: Packt Publishing Ltd

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Sculpt machines, environments, and creatures for your game development projects.
ZBrush Character Creation
Language: en
Pages: 808
Authors: Scott Spencer
Categories: Computers
Type: BOOK - Published: 2011-01-13 - Publisher: John Wiley & Sons

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A stunning, content-rich update to this top-selling ZBrush guide! This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newe
ZBrush Creature Design
Language: en
Pages: 386
Authors: Scott Spencer
Categories: Computers
Type: BOOK - Published: 2012-04-06 - Publisher: John Wiley & Sons

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Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3
ZBrush Digital Sculpting Human Anatomy
Language: en
Pages: 782
Authors: Scott Spencer
Categories: Computers
Type: BOOK - Published: 2010-12-16 - Publisher: John Wiley & Sons

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Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches ana
ZBrush Studio Projects
Language: en
Pages: 520
Authors: Ryan Kingslien
Categories: Computers
Type: BOOK - Published: 2011-02-08 - Publisher: John Wiley & Sons

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Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the