3d Game Development With Microsoft Silverlight 3
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3D Game Development with Microsoft Silverlight 3
Author | : Gaston C. Hillar |
Publisher | : Packt Publishing Ltd |
Total Pages | : 678 |
Release | : 2009-09-24 |
Genre | : Computers |
ISBN | : 1847198937 |
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A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C♯, XBAP WPF, XAML, Balder, and Farseer Physics Engine.
3D Game Development with Microsoft Silverlight 3 Related Books
Language: en
Pages: 678
Pages: 678
Type: BOOK - Published: 2009-09-24 - Publisher: Packt Publishing Ltd
A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C♯, XBAP WPF, XAML, Balder, and Farseer Physics Engine.
Language: en
Pages: 398
Pages: 398
Type: BOOK - Published: 2010-07-22 - Publisher: Packt Publishing Ltd
Techniques, practical tips, hints, and tricks for Microsoft Silverlight 4 interactions with SharePoint 2010 in this book and eBook.
Language: en
Pages: 527
Pages: 527
Type: BOOK - Published: 2012-02-22 - Publisher: Packt Publishing Ltd
"Microsoft SharePoint 2010 Developer's Compendium: The Best of Packt for Extending SharePoint" takes a less discussion, more value approach to helping you learn
Language: en
Pages: 466
Pages: 466
Type: BOOK - Published: 2009-09-21 - Publisher: Addison-Wesley Professional
“The book you are holding contains the keys to writing great Silverlight 3 applications. Use them well!” –From the Foreword by Scott Guthrie, corporate vi
Language: en
Pages: 417
Pages: 417
Type: BOOK - Published: 2008-01-01 - Publisher: Apress
This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.