Ai Game Engine Programming
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AI Game Engine Programming
Author | : Brian Schwab |
Publisher | : Charles River Media |
Total Pages | : 710 |
Release | : 2009 |
Genre | : Computers |
ISBN | : 9781584505723 |
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This text is written for all levels of game AI developers who wish to further their knowledge of the myriad AI games used in various genres. It provides the knowledge and techniques needed to create an AI engine
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