AI Game Engine Programming

AI Game Engine Programming
Author: Brian Schwab
Publisher: Charles River Media
Total Pages: 710
Release: 2009
Genre: Computers
ISBN: 9781584505723

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This text is written for all levels of game AI developers who wish to further their knowledge of the myriad AI games used in various genres. It provides the knowledge and techniques needed to create an AI engine


AI Game Engine Programming
Language: en
Pages: 710
Authors: Brian Schwab
Categories: Computers
Type: BOOK - Published: 2009 - Publisher: Charles River Media

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This text is written for all levels of game AI developers who wish to further their knowledge of the myriad AI games used in various genres. It provides the kno
Practical Game AI Programming
Language: en
Pages: 341
Authors: Micael DaGraca
Categories: Computers
Type: BOOK - Published: 2017-06-30 - Publisher: Packt Publishing Ltd

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Jump into the world of Game AI development About This Book Move beyond using libraries to create smart game AI, and create your own AI projects from scratch Imp
Programming Game AI by Example
Language: en
Pages: 522
Authors: Mat Buckland
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Jones & Bartlett Learning

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This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the fr
Artificial Intelligence for Games
Language: en
Pages: 898
Authors: Ian Millington
Categories: Computers
Type: BOOK - Published: 2018-12-14 - Publisher: CRC Press

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Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the
AI Game Development
Language: en
Pages: 772
Authors: Alex J. Champandard
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: New Riders

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With game players expecting greater intelligence, efficiency, and realism with non-player characters, AI plays an ever-increasing important role in game develop