Designing Video Game Hardware in Verilog

Designing Video Game Hardware in Verilog
Author: Steven Hugg
Publisher: Puzzling Plans LLC
Total Pages: 217
Release: 2018-12-15
Genre: Technology & Engineering
ISBN: 1728619440

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This book attempts to capture the spirit of the ''Bronze Age'' of video games, when video games were designed as circuits, not as software. We'll delve into these circuits as they morph from Pong into programmable personal computers and game consoles. Instead of wire-wrap and breadboards, we'll use modern tools to approximate these old designs in a simulated environment from the comfort of our keyboards. At the end of this adventure, you should be well-equipped to begin exploring the world of FPGAs, and maybe even design your own game console. You'll use the 8bitworkshop.com IDE to write Verilog programs that represent digital circuits, and see your code run instantly in the browser.


Designing Video Game Hardware in Verilog
Language: en
Pages: 217
Authors: Steven Hugg
Categories: Technology & Engineering
Type: BOOK - Published: 2018-12-15 - Publisher: Puzzling Plans LLC

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This book attempts to capture the spirit of the ''Bronze Age'' of video games, when video games were designed as circuits, not as software. We'll delve into the
FPGA Prototyping by Verilog Examples
Language: en
Pages: 528
Authors: Pong P. Chu
Categories: Computers
Type: BOOK - Published: 2011-09-20 - Publisher: John Wiley & Sons

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FPGA Prototyping Using Verilog Examples will provide you with a hands-on introduction to Verilog synthesis and FPGA programming through a “learn by doing” a
Digital System Design with FPGA: Implementation Using Verilog and VHDL
Language: en
Pages: 401
Authors: Cem Unsalan
Categories: Technology & Engineering
Type: BOOK - Published: 2017-07-14 - Publisher: McGraw Hill Professional

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Master FPGA digital system design and implementation with Verilog and VHDL This practical guide explores the development and deployment of FPGA-based digital sy
Making Games for the Atari 2600
Language: en
Pages: 263
Authors: Steven Hugg
Categories: Computers
Type: BOOK - Published: 2016-12-22 - Publisher: Puzzling Plans LLC

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The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cy
Making Games for the NES
Language: en
Pages: 244
Authors: Steven Hugg
Categories: Computers
Type: BOOK - Published: 2019-08-08 - Publisher: Puzzling Plans LLC

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Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play b