Handbook of Research on Using Disruptive Methodologies and Game-Based Learning to Foster Transversal Skills

Handbook of Research on Using Disruptive Methodologies and Game-Based Learning to Foster Transversal Skills
Author: Rivera-Trigueros, Irene
Publisher: IGI Global
Total Pages: 507
Release: 2022-02-11
Genre: Education
ISBN: 1799886476

Download Handbook of Research on Using Disruptive Methodologies and Game-Based Learning to Foster Transversal Skills Book in PDF, Epub and Kindle

As new technologies and professional profiles emerge, traditional education paradigms have to be adapted to new scenarios, creating favorable conditions for promoting transversal skills among students. Consequently, there is a growing demand for training in emergent skills to solve problems of different natures, distributive leadership competencies, empathy, ability to control emotions, etc. In this sense, one of the challenges that educators of all different educational levels and training contexts have to face is to foster these skills in their courses. To overcome these obstacles, innovative and disruptive methodologies, such as game-based learning activities like escape rooms, can be a great ally for teachers to work on transversal skills and specific knowledge at the same time. The Handbook of Research on Using Disruptive Methodologies and Game-Based Learning to Foster Transversal Skills gathers knowledge, skills, abilities, and capabilities on innovative and disruptive methodologies that can be applied in all educational levels to foster transversal skills. This publication contains different contributions focused on the description of innovative educational methods, processes, and tools that can be adopted by teachers to promote transversal skills such as creativity, critical thinking, decision-making, and entrepreneurial skills. This book is ideal for teachers, instructional designers, educational software developers, academics, professionals, students, and researchers working at all levels in the educational field and provides valuable background information to professionals who aim to overcome traditional paradigm obstacles and meet student needs by means of innovative and disruptive methodologies.


Handbook of Research on Using Disruptive Methodologies and Game-Based Learning to Foster Transversal Skills
Language: en
Pages: 507
Authors: Rivera-Trigueros, Irene
Categories: Education
Type: BOOK - Published: 2022-02-11 - Publisher: IGI Global

GET EBOOK

As new technologies and professional profiles emerge, traditional education paradigms have to be adapted to new scenarios, creating favorable conditions for pro
Using Disruptive Methodologies and Game-based Learning to Foster Transversal Skills
Language: en
Pages:
Authors: Irene Rivera-Trigeuros
Categories: Educational games
Type: BOOK - Published: 2022 - Publisher:

GET EBOOK

"This book gathers knowledges, skills, abilities, and capabilities on innovative and disruptive methodologies that can be applied in all educational levels to f
Handbook of Game-Based Learning
Language: en
Pages: 601
Authors: Jan L. Plass
Categories: Education
Type: BOOK - Published: 2020-02-04 - Publisher: MIT Press

GET EBOOK

A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to
Handbook of Research on Education Institutions, Skills, and Jobs in the Digital Era
Language: en
Pages: 532
Authors: Ordóñez de Pablos, Patricia
Categories: Education
Type: BOOK - Published: 2022-09-30 - Publisher: IGI Global

GET EBOOK

The evolution of information technologies, mobile devices, social media, and the needs of students, workers, and academics has experienced rapid changes in the
Handbook of Research on Decision-Making Capabilities Improvement With Serious Games
Language: en
Pages: 459
Authors: Correia, Anacleto
Categories: Business & Economics
Type: BOOK - Published: 2023-07-10 - Publisher: IGI Global

GET EBOOK

How can a group be empowered to improve their ability to make decisions while also reinforcing the group’s intended values, beliefs, and behaviors? Like posit