Hands-On Unity Application Development

Hands-On Unity Application Development
Author: Puneet Singh Rawat
Publisher: BPB Publications
Total Pages: 299
Release: 2023-05-08
Genre: Computers
ISBN: 9355518471

Download Hands-On Unity Application Development Book in PDF, Epub and Kindle

Learn how to build real-world apps without coding using Unity KEY FEATURES ● Get familiar with all the essential aspects of Unity development, including scripting, and user interfaces. ● A practical guide that will help you through the process of building complete prototypes from start to finish. ● Learn how Unity can be utilized to create immersive and captivating experiences. ● Discover the best practices for Unity development, including tips for optimization, debugging, and collaboration with other developers. ● Delve into advanced subjects such as networking, artificial intelligence, and augmented reality. DESCRIPTION "Hands-On Unity Application Development" is a comprehensive guide to navigating a successful career in the rapidly-evolving world of emerging technology. Whether you are a beginner or an experienced Unity developer, this book will help you to create cutting-edge AR and AI applications. Authored by an experienced IT expert, this book provides insights and practical advice on how to explore and capitalize on the opportunities within the field. The book starts by exploring the fundamentals of Unity, providing you with the knowledge and skills you need to get started. It then teaches you how to create 360 experiences for mobile, object tracking with photogrammetry, and how to combine physical with digital elements. The book also covers AR Foundation, empowering you to design captivating and interactive AR experiences. Furthermore, it explores AI technologies such as OpenAI and Google Vision AI, demonstrating how to seamlessly integrate them into your Unity projects to enhance interactivity and intelligence. Additionally, the book offers guidance on how to network your Unity applications, allowing for seamless communication and collaboration between devices. It also covers the creation of multi-screen experiences, enabling you to design immersive and engaging applications that span across multiple screens. Apart from theoretical knowledge, the book places a strong emphasis on practical application and provides numerous examples of how to apply Unity skills to real-world projects. By the end of this book, you will be able to create groundbreaking AR and AI applications with ease. WHAT YOU WILL LEARN ● Get familiar with the fundamentals of Unity and AR Foundation by engaging in practical, hands-on learning experiences. ● Learn how to combine physical and digital elements to find success beyond game development. ● Learn how to create 360 experiences, object tracking, and product visualization. ● Integrate AI technologies, including OpenAI and Google Vision AI. ● Learn how to stitch multi-screen interactive experiences. ● Apply your skills to real-world projects such as interactive projection mapping, data collection, and data visualization. ● Explore advanced topics such as creating networked applications, developing for mixed reality, and implementing artificial intelligence. WHO THIS BOOK IS FOR This book is designed for individuals who have a basic understanding of Unity 3D game development and who are looking to expand their knowledge and skills in this field. It is also suitable for current and aspiring Unity developers, students, and professionals who are interested in developing cutting-edge AR, VR, and phygital experiences. TABLE OF CONTENTS 1. Tap into the Multi-billion-Dollar Industry 2. Getting Started with Unity Fundamentals 3. Find Success Outside Mobile Games 4. Getting Started with AR Foundation 5. Model Tracking with Photogrammetry 6. Create your own Interactive 360° Video Player 7. Combining Physical with Digital 8. Making a 3D Product Visualizer 9. Stitching Multiscreen Experiences 10. Data Collection and Visualization 11. Interactive Projection Mapping using Unity 12. Working with Google’s Cloud Vision API 13. Integrating OpenAI with Unity 14. Networking your Application with Glitch


Hands-On Unity Application Development
Language: en
Pages: 299
Authors: Puneet Singh Rawat
Categories: Computers
Type: BOOK - Published: 2023-05-08 - Publisher: BPB Publications

GET EBOOK

Learn how to build real-world apps without coding using Unity KEY FEATURES ● Get familiar with all the essential aspects of Unity development, including scrip
Hands-On Unity 2020 Game Development
Language: en
Pages: 581
Authors: Nicolas Alejandro Borromeo
Categories: Computers
Type: BOOK - Published: 2020-07-29 - Publisher: Packt Publishing Ltd

GET EBOOK

Build immersive game experiences using the new Unity 2020 features with this practical guide Key FeaturesUnleash the capabilities of C# scripting for creating i
Hands-On Unity 2021 Game Development
Language: en
Pages: 710
Authors: Nicolas Alejandro Borromeo
Categories: Computers
Type: BOOK - Published: 2021-08-20 - Publisher: Packt Publishing Ltd

GET EBOOK

Achieve mesmerizing game experiences using the latest Unity 2021 features by following a practical approach to building professional games Key FeaturesUnleash t
Hands-On Unity 2022 Game Development
Language: en
Pages: 713
Authors: Nicolas Alejandro Borromeo
Categories: Computers
Type: BOOK - Published: 2022-10-31 - Publisher: Packt Publishing Ltd

GET EBOOK

Create, customize, and optimize your own professional games from scratch with Unity 2022 Includes invitation to join the online Unity Game Development community
Unity in Action
Language: en
Pages: 586
Authors: Joseph Hocking
Categories: Computers
Type: BOOK - Published: 2018-03-27 - Publisher: Simon and Schuster

GET EBOOK

Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games wi