Rigging for Games
Language: en
Pages: 392
Authors: Eyal Assaf
Categories: Computers
Type: BOOK - Published: 2015-11-19 - Publisher: CRC Press

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Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters f
A Complete Guide to Character Rigging for Games Using Blender
Language: en
Pages: 400
Authors: Armin Halač
Categories: Art
Type: BOOK - Published: 2023-09-19 - Publisher: CRC Press

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This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into ea
Game Anim
Language: en
Pages: 307
Authors: Jonathan Cooper
Categories: Computers
Type: BOOK - Published: 2021-04-19 - Publisher: CRC Press

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The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the lat
Rigging the Game
Language: en
Pages: 0
Authors: Michael Schwalbe
Categories: Equality
Type: BOOK - Published: 2014-12-31 - Publisher: Oxford University Press, USA

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In Rigging the Game Michael Schwalbe offers a clear and compelling introduction to how the rules that shape economic life and everyday interaction generate and
Rigging for Games
Language: en
Pages: 376
Authors: Eyal Assaf
Categories: Internet games
Type: BOOK - Published: 2015 - Publisher:

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Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters f