Serious Games in Personalized Learning

Serious Games in Personalized Learning
Author: Scott M. Martin
Publisher: Taylor & Francis
Total Pages: 305
Release: 2021-07-12
Genre: Education
ISBN: 1000400107

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Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are increasingly integrating serious games, machine-learning artificial intelligence models, and adaptive technologies. Game-based education provides rare data for measuring, assessing, and evaluating not just a game’s effectiveness but the acquisition of information and knowledge that a student may gain through playing a learning game. This book synthesizes contemporary research, frameworks, and models centered on the design and delivery of serious games that truly personalize the learning experience. Scholars of educational technology, instructional design, human performance, and more will find a comprehensive guide to the history, practical implications, and data-collection potential inherent to these fast-evolving tools.


Serious Games in Personalized Learning
Language: en
Pages: 305
Authors: Scott M. Martin
Categories: Education
Type: BOOK - Published: 2021-07-12 - Publisher: Taylor & Francis

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Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are increasingly integrating s
Serious Games in Personalized Learning
Language: en
Pages: 304
Authors: Scott M. Martin
Categories: Education
Type: BOOK - Published: 2021-07-13 - Publisher: Routledge

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Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are increasingly integrating s
Serious Games
Language: en
Pages: 200
Authors: Clark C. Abt
Categories: Education
Type: BOOK - Published: 1987 - Publisher: University Press of America

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The author explores the ways in which games can be used to instruct and inform as well as provide pleasure. He uses innovative approaches to problem solving thr
Entertainment Computing and Serious Games
Language: en
Pages: 549
Authors: Ralf Dörner
Categories: Computers
Type: BOOK - Published: 2016-10-05 - Publisher: Springer

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The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and give
Serious Games
Language: en
Pages: 429
Authors: Ralf Dörner
Categories: Computers
Type: BOOK - Published: 2016-08-25 - Publisher: Springer

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This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment