The Ethics of Playing, Researching, and Teaching Games in the Writing Classroom

The Ethics of Playing, Researching, and Teaching Games in the Writing Classroom
Author: Richard Colby
Publisher: Springer Nature
Total Pages: 339
Release: 2021-01-27
Genre: Study Aids
ISBN: 303063311X

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This book explores ethos and games while analyzing the ethical dimensions of playing, researching, and teaching games. Contributors, primarily from rhetoric and writing studies, connect instances of ethos and ethical practice with writing pedagogy, game studies, video games, gaming communities, gameworlds, and the gaming industry. The collection’s eighteen chapters investigate game-based writing classrooms, gamification, game design, player agency, and writing and gaming scholarship in order to illuminate how ethos is reputed, interpreted, and remembered in virtual gamespaces and in the gaming industry. Ethos is constructed, invented, and created in and for games, but inevitably spills out into other domains, affecting agency, ideology, and the cultures that surround game developers, players, and scholars.


The Ethics of Playing, Researching, and Teaching Games in the Writing Classroom
Language: en
Pages: 339
Authors: Richard Colby
Categories: Study Aids
Type: BOOK - Published: 2021-01-27 - Publisher: Springer Nature

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This book explores ethos and games while analyzing the ethical dimensions of playing, researching, and teaching games. Contributors, primarily from rhetoric and
Gamification in the RhetComp Curriculum
Language: en
Pages: 334
Authors: Christopher McGunnigle
Categories: Education
Type: BOOK - Published: 2023-01-17 - Publisher: Vernon Press

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Gamification is an up and coming popular trend in all levels and types of education, including public and private schools, higher education, the military, the p
Advancing Honors Education for Today and Tomorrow
Language: en
Pages: 141
Authors: Graeme Harper
Categories: Education
Type: BOOK - Published: 2024-07-30 - Publisher: Cambridge Scholars Publishing

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Higher education, further education, vocational education and continuing education all refer to progression to a third educational step. That is, a step beyond
›Assassin’s Creed‹ in the Classroom
Language: en
Pages: 266
Authors: Erik Champion
Categories: Games & Activities
Type: BOOK - Published: 2023-12-18 - Publisher: Walter de Gruyter GmbH & Co KG

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The open world role-playing Assassin’s Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical ch
Multimodal and Digital Creative Writing Pedagogies
Language: en
Pages: 203
Authors: Kristina Wright
Categories: Education
Type: BOOK - Published: 2023-07-21 - Publisher: Rowman & Littlefield

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This dynamic collection offers a breadth of expertise and informed pedagogies on teaching multimodal and digital creative writing in the college classroom. This